A long time ago (just over 5 yrs in fact) and what seems now, in a galaxy far, far away, EA announced the exclusive rights to publish Star Wars games, developed by DICE, Visceral and Bioware. There was hope for many that we would get great games, while others felt fear; that the corporate machinations … More How EA have flipped- flopped with Star Wars.
This is an interview with Super Smashing Great Games and a review of their first game Foreveracers How did the name Super Smashing Great Games come about? There’s a mix of influences. Initially, it was a bit of false bravado, and a play on the old school game name conventions like ‘super mega ultra. It … More Super Smashing Great Game Interview / Foreveracers Review
Justin Kauer is an indie developer from America, working on his first full game, Warriors of Ari. Tell us a bit more about yourself Justin Well, I’m from a small town in Blackfoot, Idaho. I’ve always liked the basic platformer games like Mario and all that stuff so that kinda, I always wanted to be … More Kauer Games Interview
The first full episode of LGR:Play is here, in which Mark and Adam discuss the intriguing text adventure Subsurface Circular, from acclaimed indie developer Mike Bithell. If you’d like to appear on an episode of LGR:Play then tweet us or shoot an email over to firstname.lastname@example.org
One year ago today, Nintendo gave unto us a glorious thing. They released a new console which is pretty good… but they also gave us what is quite possibly (in my humble opinion) one of, if not THE greatest video game ever made – The Legend of Zelda: Breath of the Wild. A bold claim, … More One year in Hyrule
Dragon Age Inquisition Game Of The Year Edition (PS4) After enjoying the first two games, it was a given that I was going to play this, and play this game I did. In fact I put in 136 hrs into this game and all its DLC, making it my most played PlayStation game (beating Call … More Game of the Year 2017 – Andy
Zero Fun (Developed by Deadjam. Available on iOS) Zero Fun reminds me of a game I reviewed last year called Defuser. It was a game based on the idea of stopping bomb counters reaching zero and exploding the bomb. Zero Fun is a little similar in concept. On each level in Zero Fun you have … More Monthly Mobile Review Roundup – January